Attention and recall in squeezed back ads

Research and experiment design

VISUAL ERGONOMICS

ROLE

CONTEXT

WHAT ARE SQUEEZED BACK ADS?

INITIAL RESEARCH OBJECTIVE

IDENTIFIED KEY FACTORS

LITERATURE REVIEW

GROUP

Research & Experiment design

This experiment was designed as a part of Visual ergonomics course to analyse the attention and recall in squeezed back ads played during the live sports telecast on television.

Squeeze back ads are a type of non-linear ad format used in TV advertising that reduce the size of the TV display to make room for graphics, logos, or text crawls.

By examining the relationship between key factors influencing attention and recall during a live cricket match, we aim to derive insights for optimising squeeze back ad effectiveness in live sports broadcasts.

Tejal Sharan, Arunabh Choudhary, Digbijoy Banikya

Brand name

Advertisement Type

Duration

Colour & Contrast

Imagery

Information

Typography

Frequency of repetition

Size of elements

Brand ambassadors

Position of text and image

Factors and metrics of effectiveness of digital advertisements

The two primary measures of explicit memory are recall and recognition, which measure explicit memory from different aspects.

The effect of advertisements is dependent on various factors and their contributions vary according to the situation. The factors that have a significant influence on the effect of advertising can be divided into three categories- advertisement factors; environmental factors; and audience factors.

Consumers’ attitudes will determine their preferences for brands and purchasing intentions. Gupta and Gould (1997) found that, when participants watch more films, they exhibit a higher level of positive attitude toward product placement.

Effective advertising on mobile phones: a literature review and presentation of results from 53 case studies - Taezoon Park, Rashmi Shenoy & Gavriel Salvendy

In-game advertising: Consumers’ attitude and the effect of product placements on memory - Shu-Hsun Ho, Yu-Ling Lin and Yu-Ting Yang

Design elements that effect consumer attention

According to Lee & Ahn (2012), size of an elements are among the attention-grabbing tool to capture consumers attention. big size image has a better impact on consumers attention than the smaller size of image in a cluttered environment.



According to Pieters, Wedel, & Batra (2010), feature complexity can be classified into three levels: low, medium, and high. Of these, low feature complexity has a positive impact on consumers' attention, which can be achieved by placing the object of attention on a uniform background, such as a white background.






Image credits: Tropicana advertisement

Attributes for image content that attract consumers’ attention to advertisements- Bakar, Muhammad Helmi Abu, Mohd Asyiek Mat Desa, and Muhizam Mustafa

The Future Looks “Right”: Effects of the Horizontal Location of Advertising Images on Product Attitude - BOYOUN (GRACE) CHAE JOANDREA HOEGG

Effects of elements and their position in advertising products

Peracchio and Meyers-Levy (1997) investigated the integration of visual and verbal material in advertisements and found that persuasion was highest when there was a match between the complexity of the ad and viewers’ motivation level.


The horizontal position of product images can influence consumers’ attitude toward products, and this is driven by reliance on a past-left, future-right spatial representation of time.

Image credits: Coverderm advertisement (Google images)

REITERATED OBJECTIVE

Examining the key factors influencing attention and recall during a live cricket match, we aim to derive insights for whether squeeze back ads are effective for unknown or new brands that audience has no prior exposure to.

METHODOLOGY

EXPERIMENT DESIGN

PARTICIPANT DIVISION

EXECUTING METHODOLOGY

1

2

6 ad variants in stimulation clips

3 min 14 sec duration

One complete over of the match

Ad features 3 times

Frequency based on existing patterns

Creating stimulations

We used eye-tracking device for pilot tests of our stimulations

based on the results, stimulations were further developed and changed to suit our research objective .

Eye Tracking

3

4

Generating patterns across all stimuli based on participants’ responses to identify factors affecting recall and attention of an unknown brand’s product advertisement.

Analyising common patterns

Aided questionnaire to gather insights on the recall of participants’ memory after seeing the clip.

It also prompts participants to tell us where their attention was directed.

Recall Test

260 px

206 px

1920 px

1080 px

Variables

Position of elements

Recall of ad

Participant’s interest in cricket match viewing

Colour of discount value

FIRST ITERATION

SECOND ITERATION

Eye tracking results with first iteration ad

Eye tracking results with second iteration ad

Aided questionnaire

Attention towards the ad

Participant’s patience with the duration of clip

Contextual image of product

Independent

Dependant

Confounding

Stage 1: 2 Pilot participants


Stage 2: 2 Pilot participants


Final Stage:


6 Variants

24 Partcipants


Age Range: 22-39 years

Occupation: Students and Employees of IIT

Context: Cricket enthusiasts and non cricket enthusiasts

Variant 1

Variant 2

Variant 3

Cricket Enthusiast

Cricket non-enthusiast

Variant 4

Variant 5

Variant 6

Pilot- Stage 1

Pilot- Stage 2

Final Experiment

Message

Product

Logo

The ad did not grab viewer’s attention (both interested and non-interested).

The ad did grab viewers attention to different parts of the horizontal and

vertical band.


This gave us an affirmation that the ad can be further iterated to analyse all our independent variables.

We asked our participants to fill a google form at the end of the experiment.

Text highlight

Image

Changes in text contrast

Adding image in the vertical band

Repositioning product, logo, and message.

THIRD ITERATION

Examining how the change in font colour of the discount value changes the viewer attention pattern.

Hypothesis 1

The discount will attract more attention if highlighted in a different colour than the rest of the text content of the ad.

58%

25%

Recalled the Sale

Recalled the Sale

vs

Examining how a single product image influences the logo visibility.

Examining how reducing the size of the image affects the focus on product being advertised.

Hypothesis 2

Hypothesis 3

Logos are more likely to grab attention when in isolation, i.e. without an image.

Viewers ability to notice the product will change due to their size and positioning affecting their attention towards the advertisement.

85%

85%

12.5%

63%

25%

37.5%

25%

37.5%

vs

Recalled the brand name

Looked at the Vertical band

Have seen logo

Recalled the brand name

Looked at the Vertical band

Have seen logo

vs

37.5%

37.5%

Has recalled the product

Has recalled the product

LIMITATIONS

The match clip used in the experiment was only 3 minutes long, which may not accurately replicate the experience of a full live match. This limited duration could increase the level of immersion of participants experience compared to a real match, making them notice the ad more.


In a live match setting, brand advertisements are shown intermittently, with multiple ads appearing at different intervals. However, in the experiment, a single ad may have been overrepresented or shown consecutively, which does not reflect the varied and dynamic nature of ad placement during live matches.




Constants

Ad Type : Static

Duration : 6 seconds

Elements : Image (1), Brand Logo (1), Message (2)

Background colour : Off-white (#EAE9E5)

Font, font weight & size : Constant for all stimulations

Screen size of stimulation device : 13.6 inches

Level of brightness : Max in Macbook Air

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